Sneakurai
This game was made in four weeks by a team of students for the class GIMM 100 at Boise State University using Adobe Animate and Actionscript 3. The game showcases a state machine used in the enemy character. Grab the sword, kill the enemy, and return the sword to the hole in order to open the door and finish this prototype.
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Controls:
Left Mouse Click - Attack/Deflect Bullets;
Shift - Sprint;
Credits
Owen Ayers - Character and Enemy Programming
Brandon Sullivan - Enemy Programming, Music, and SFX
Zackery Thomas - Collision and Stage Programming
Max Cannon (https://www.whitefontmedia.com/) - Stage Sprites and Animations
Jarne Sennesael - Sprites and Animation for the Character, Enemy, Intro Scene, and End Scene.
Status | Prototype |
Platforms | Flash |
Author | Owen Ayers |
Genre | Action |
Tags | 2D, demo, Pixel Art, Singleplayer |
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